Mecha Guide

XX-XXXX Gundam Rogue


Unit Type: Variable Mobile Suit
Height: 14.9 meters
Base Weight: 6.8 tons
Armor: Gundanium Alloy
Armament: Beam Saber x 2, Heat Rod x 1, Volcan Cannon x 2,
Hyper Jammer x 2, Active Cloak
Power Generator Output: 6432 kW
Rocket Thrusters: 68374 kg total

Fighting Ability: Level 160
Weapons Ability: Level 120
Speed Ability: Level 300
Power Ability: Level 110
Armored Ability: Level 90

Affiliation: Chimamire no Chisei (Blood Reign)
Pilot: Unknown

The "Rogue" Gundam is a heavily-armed, savage, fighting machine. And is best described as a "suicide machine" because of its high-energy thrusters, super-compacted, high output power generator. These two combined with a low armor ratio mean simply this, too many hits and "Rogue" with go critical. The resulting explosion would have enough force to literally demolish an entire sector (a colony, plus any orbiting ships and satellites.)

The Gundam itself is protected by limited Gundamium armor, outfitted for space travel. The most highly protected area of the "Rogue" is its dorsal area which is covered by a thriple layer of sharpened, Gundamium plates which form the Gundam's "wings." These wings can be pulled forward to further protect the front of the Gundam. They are also used as additional weapons. Being strong and sharp, they double as actual, mobile blades. The armor on the forearms, which give the Gundam the appearance of having "spines," have another unigue ability, in that those painted red (closest to the hands of the Gundam) are mobile. These give the "Rogue's" arms an increased length of nearly one meter. And the largest of these "spines" can be used as holsters for each of the Gundam's Beam Sabers. Additional "spines" include those on the top of the Gundam's "head," which can be adjusted to point in an upward position in the event of "ramming" an opponent.

The most unigue of the "Rogue's" features is the rear limb attachment or "whiptail" of the "Rogue." This extra limb forces the pilot to have heighted abilities and senses, beyond that of the average Gundam pilot because of the extra control panels used in its control. These heightened senses are brought to light by the unique computer system installed in the "Rogue."

The computer system installed in the "Rogue" is a variation on the "Zero System" or the system installed in the Wing Zero Gundam. This system has the unique ability to both heigthen the fighting abilities of the pilot and bring out the pilot's "killer instincts." However, the "Rogue System," being a variation, has the tendency to turn the pilot, literally, into another person. The only known pilot, Amina Shichima, is thought to suffer from a variety of psychological disorders, including but not limited to; borderline personality disorder, schizophrenia, and accute bipolar disorder, all due to continued use of this "Rogue System."

Additional Data:

The Rogue System is similar in many ways to brainwashing, tapping into the pilot's own mind ("brainwaves") to enhance piloting abilities. In this way, whoever pilots Rogue will have his/her own abilities to cope with the increase in speed and extra controls relating to the addition of three extra limbs (wings and tail/heatrod.) However, the Rogue System has a unique and sometimes lethal flaw in that it also seems to cancel the producition of noradrenaline within the pilot's brain and increase the production of opioid chemicals. (The chemical, noradrenaline is key in the communication between nerve cells. While, the opioid chemicals are those that block pain reception. This leads a pilot to be immune to most pain. Hence, the pilot could break his/her arm during a battle and not feel pain until several hours after leaving the Gundam.) The transmission of other information has a high tendency to interfere with various other parts of the pilot's brain, eventually created various psychoses that usually leave the pilot in a very volatile and unhealthy mental state. Continuous use of the Rogue System can lead to a long term increase in response to outside stimulas (such as light and loud noises) even when the system is not in use.

The Rogue Gundam was created based on the idea that speed is more important then power. The Rogue's engines are based on a new design which allows for almost double the power of the Angel-Wing Zero Gundam's engines with barely half the size and weight. The Rogue, however, is far less armored to increase speed. Unfortunately, because of its compact engine design and decreased defenses, the Rogue is a very volatile creation. And it is known as a true "suicide machine." This is, perhaps, by the original pilot's desire to become a martyr for the sake of uniting the Space Colonies against Earth. Or perhaps, to be used in a suicide run on Earth, for the resulting thermonuclear explosion would take out an area approximately the size of an entire hemisphere. Attack power was also sacrificed in order to create a machine built entirely for speed. The power of Rogue's attack usuall vary in accordence with the speed of the Gundam when it attaks. This is seen in any of Rogue's battles, in which the Gundam will appear to retreat to some distance. The small engines out flying and manuvering its larger, slower opponent before turning 180 degrees without decreasing speed. It then uses its strong Gundam plates/wings as cutting devices as well as its double beam sabers in a "fly by" attack. This, of course, temporarily increases Rogue's attack force based of the speed of its flight, and allows for very brief close-range contact with opponent.



PR-GMS01 Gundam Vortex

Unit Type: Mobile Suit
Height: ?
Base Weight: ?
Armor: Gundanium Alloy
Armament: None

Fighting Ability: 140
Weapons Ability: 150
Speed Ability: 170
Power Ability: 150
Armor Ability: 150

Affiliation: Preventers
Pilot: Heero Yuy/Erin Layar

Gundam Vortex was created by the Preventers in honor of the Gundam Pilots who fought to bring peace through out the Space Colonies and on Earth. Its an unarmed memorial to those who died in the war, what ever their beliefs may have been. The Gundam Vortex wasn't created to be a weapon, but one never knows.



PCKPRS-GMS01 Gundam Gunshin

Unit Type: Mobile Suit
Height: 18.5 Meters
Base Weight: 9 tons
Armor: Gundanium Alloy
Arament: Dual Starburst Cannon x1, Dual Beam Saber x1,
Blast Shield x1

Fighting Ability: 170
Weapons Ability: 140
Speed Ability: 160
Power Ability: 140
Armor Ability: 140

Affiliation: Peacekeepers
Pilot: Castor Lord

Gundam Gunshin was designed by the Freeport Corporation for the Mars Mobile Army. Its a concept modle, designed from data compiled from the five original Gundam Mobile Suits. Gunshin is armed with the destructive Starburst Cannon, and is capable of firing 3 full power shots. Gunshin is also armed with the formidable Dual Beam Saber. It also has a double layer Gundanium shield for added protection. The Gundam Gunshin is an awsome fighting machine, matched only by Gundam Altron "Nataku" in its fighting ability. Its strentgh lies in its amazing ability to wield its Duel Beam Saber, a long pole with a high output beam saber on each end. This devistating weapon is powerful enough to damage even Gundanium, making Gunshin a deadly opponent to any mobile suit. The possibility of an even more agile and increase in fighting power is presevable if the suit is every redesigned.

The final touches were done on the Gundam Gunshin as the Mars Mobile Army prepared for its journey to the Space Colonies, to make Mars Colony known, offically, to the Earth and the Space Colonies.



MMA-GMS02 Gundam Falcon

Unit Type: Variable Mobile Suit
Height: 14.7 meters
Weight: 6.6 tons
Armor Gundanium Alloy
Armament: Beam Broad Sword, Falcon Rifle.


Fighting ability 160
Weapons ability 140
Speed ability 160
Power ability 140
Armored ability 140

Pilot: Ryo Ishikawa
Affilation: Mars Mobile Army

Gundam Falcon was designed by Admiral Corsair and his team of engineers. Corsair designed the suit to be able to defend Earth from the Peacekeeper forces. Having tried several test pilots from the reformed Mars Mobile Army, he couldn't find a pilot who's skills matched the abilities of the Gundam Falcon. Corsair finds the only Martain with the ability to fly the Gundam Falcon is Patriot crew member Ryo Ishikawa.

The Gundam Falcon is armed with the devistating Falcon Rifle. Corsair designed this weapon to fire a powerful, continous beam. The Falcon Rilfe is able to melt through Gundanium armor if given the chance. The Gundam also having the Micro Fusion Plant allows for far more shots from the Falcon Rifle than a regular Gundam might obtain. The second weapon is the Beam Broad Sword. A larger, more powerful beam weapon that draws power directly from the MFP, making it an awsome weapon.

The Falcon's second mode is much like that of Gundam Wing Zero's, in its ability to change into a fighter jet style of vehicle. This mode is quite devistating in space, but in an atmoshpere it losses much of its ability. While in fighter form the Falcon Rifle is connected to a splitter, allowing for two seperate beams to be fired, at half the power per beam. Over all the Falcon is a force to be reckoned with, and one would be a fool to think it not heavily armed.



ES-GMS02 Gundam Siku

Unit Type: Mobile Suit
Armor: Gundanium Alloy
Armament: Machinecannon x 2, Micromissile x 52, homing Missile x 44, Double
Gatling Gun x 2, Beam Saber x 2, Mega Cannon x 1

Fighting Ability: Level 185
Weapons Ability: Level 170
Speed Ability: Level 115
Power Ability: Level 200
Armored Ability: Level 170
Affiliation: Chatte Minuit; has been known to fight alongside the Preventers
Pilot: Systran Delta

Siku is a power gundam, built for close- to medium-range combat with maximum damage and effeciency. Not very fast, this gundam opts for brute strength rather than maneuvering. The bright whites and pale blues and greys of the gundam make it an easy target in space, but not so easy in the snowclouds of Antartica, where it is most often seen patrolling. It seems to be somewhat of a strange cross between Heavyarms and Tall Geese II, with extra attention paid in effeciency and damage toll. It has a reinforced armour, and a thick skeleton for more power. However, these attributes cut down its speed considerably, as well as its maneuvrability.

The pilot of the Siku Gundam is unknown but for their code name: Systran Delta. The pilot is sarcastic and has a sardonic sense of humour, amusing in a dry sort of way. They have a high temper and low tolerance for fools. Systran Delta is the leader of the ES Squad, a small group of mobile suit pilots commanded by Chatte Minuit. SD seems to have no other allegiance, although they have occasionally been caught fighting alongside the Preventers; there have been rumours that there is a tentative allegiance between them.

The Siku Gundam is also equipped with an attribute that is shared among the ES Squad: the Full Cloaking System. A take off the ESSS, the FCS was apparently designed by Chatte Minuit herself for the Squadron. It doesn't have anywhere near all the capabilities of the ES system, but the ones it does have are completely flawless, making for very good surprise attacks. The FCS hides the gundam from all radar, sonar, satellite, heat, radio, and sensor readings, among other things. It has a minor extra stabilizer/silencer for the boosters as well.



RIO-001MS Longshot

Unit Type: Mobile Suit
Height: 17 meters
Weight: 7.5 tons
Armor: Titanium/Ceramic Mix
Armament: Sniper Beam Rifle x1, EMP Mine x2, Active Cloak,
Long Range Targeting System (LRTS)
Optional Armament: Beam Cannon

Fighting Ability: 130
Weapons Ability: 100
Speed Ability: 145
Power Ability: 130
Armor Ability: 130

Affiliation: MCSS Patriot
Pilot: Dax Rio

Longshot is Dax's custom Mobile Suit. This space type suit is of an interesting design.Its armed with an extremly accurate Sniper Beam Rifle (Two modes of fire, Single Shot and Rapid Fire.) Longshot also has an Active Cloak device installed. Dax has rigged Longshot so it is able to fire one sniper shot under cloak. The suits power lies in its accuracy both sitting still and on the fly, also in its speed.

When Dax designed Longshot he ment for it to defend the Mars Colony Star Ship Patriot. In his design he armed it with two powerful, but non-lethal Electro-Magnetic Pulse Mines. When the mines are set off a powerful electro-magnetic pulse is sent out in a 20 yard radius, disabling all electronic systems in the area. They can effectively deactivate any Mobile Suit or small star ship near by. But, enemies shouldn't be fooled, if Dax's crew or ship is in danager he will shoot to kill.



RIO-002MS Longshot II

Unit Type: Mobile Suit
Height: 17 Meters
Weight: 8 tons
Armor: Titanium/Ceramic Mix
Armament: Sniper Beam Rifle x1, EMP Mine x2, Hunter/Seeker x6,
Long Range Targeting System (LRTS), Heat Rod x1
Optional Armament: Beam Cannon, Grenade Launcher

Fighting Ability: 130
Weapons Ability: 140
Speed Ability: 130
Power Ability: 130
Armor Ability: 130

Affiliation: None
Pilot: Dax Rio

Dax's redesigned the Longshot spefically for retaking Luxemburg Military Base. He dumped the Active Cloak in favor of a variety of long and shot range weapons. The Longshot II still retained the Sniper Beam Rilfe as its primary weapon, though Dax opted to carry a Beam Cannon in the retaking of Luxemburg. The effective EMP mines remain on Longshot II. Dax added Hunter/Seeker missles and a Heat Rod, as a melee weapon. The original Longshot wasn't all that effect of a mobile suit, while the Longshot II shows thoughtfulness in design, arament, and over all preformance.



MBC-1031MS Zodiac Stealth Mecha/Chatte Noire

Unit Type: Mobile Suit
Armor: Titanium/Ceramic Mix
Armament: Beam Saber x 1, Gundanium Shield x 1, ES Stealth System
Optional Armament: Gundanium Machetes (like Sandrock's), Grenade Launcher x 1

Fighting Ability: 160
Weapons Ability: 130
Speed Ability: 210
Power Ability: 110
Armor Ability: 120

Affiliation: Earth; No known organization
Pilot: Minuit Chatte (Midnight Cat)

The Black Cat is Minuit Chatte's personal Mobile Suit. No one seems to know the identity of this mysterious pilot, or even whether they are male or female. It has been speculated, however, that the pilot is female (due to the feminine spelling of the word 'chat') and from Earth. In any case, the Cat has only been seen on very rare occasions, usually when there is massive open conflict on Earth. The pilot doesn't seem to take any sides, but rather, fights both and apparently tries to stop the fighting and/or destroy the offenders. The pilot's motives and alliances are unclear.

The Black Cat is a strange MS, apparently the only one of its kind. It is small and quick, and seems to have very few weapons. The few weapons it carries are reinforced with Gundanium, making this suit dangerous to even a Gundam. And dangerous it is, for although small with minimum armor, the Black Cat is agile and vicious. It seems to follow a humanoid design, looking more like an actual human body than the suit that it is. The Black Cat relies heavily on its shield and agility to avoid damage. It rarely uses its weapons, opting for (an apparently favoured) physical type of fighting, comprised of several forms of martial arts.

But what makes this MS truly lethal is its ES Stealth System. Short for the Earth's Scouting Stealth System, the ESSS is also one of its kind. Attempts have been made—and failed—at reproducing this incredible system. It is insanely complicated, and hides the Cat from any and all types of readings. Once activated, the suit is impossible to detect and it is just as impossible to break through the system. There are all sorts of shields, all triply reinforced, from visual to radar to audio and back again. The visual shield makes sure that its victims don't even get a glimpse of the Cat before it strikes. There is a slight flaw in that shield, though: although quite effective in space, on a planet or colony surface its flaws are more easily seen. The compensators have not quite been perfected, and usually the Cat's passing is marked by a slight, unnatural rippling that can be seen against a background, but only when it is moving. Aside from that, the Black Cat is truly the most stealthy MS to ever be created



MC/MMA-01SMS Artemis

Unit Type: Mobile Suit
Height: 17 meters
Base Weight: 7 tons
Armor: Ceramic/ Titanium Mix
Armament: Beam Rifle x1, Hunter/Seeker Missles x6, LRTS
Optional Armament: Beam Cannon x1, Chest Vulcan x2

Fighting Ability: 130
Weapons Ability: 120
Speed Ability: 135
Power Ability: 120
Armor Ability: 120


Affiliation: Mars Colony/Mars Mobile Army/Peacekeepers/Free Mars
Colors:
Mars Mobile Army: White/Red Trim
Peacekeepers: Black/Red Trim
Free Mars: Martain Camouflage (Orange, Red, Brown)

The Artemis is a space type mobile suit designed for raiding, hit and run missions, or global defense. Its also the main stay of the Mars Mobile Army. The suit comes standard with a high power, high capacity beam rifle, and six hunter/seeker missles. The suit can be easily modified and armed with a high power, high capacity beam cannon and twin chest beam vulcans. The Artemis runs on a Micro Fusion Plant, technology exclusive to Mars Colony, and well guarded by the government. The power output of the MFP makes the Artemis more than a match of any Oz mobile suit currently used by Preventers or Terrorists on Earth or on the Colonies



MC/MMA-02SMS Apollo

Unit Type: Mobile Suit
Height: 17.5 Meters
Base Weight: 7.75 tons
Armor: Ceramic/Titanium Mix
Armament: Beam Cannon/Starburst Cannon x1,
Cheast Beam Vulcans x4, Arm Beam Knives x2
Optional Armament: Shoulder Mounted LRTS
and Hunter/Seeker Six Pack

Fighting Ability: 150
Weapon Ability: 140
Speed Ability: 125
Power Ability: 120
Armor Ability: 130


Affiliation: Mars Colony/Mars Mobile Army/Peacekeepers/Free Mars
Colors:
Mars Mobile Army: White/Red Trim
Peacekeepers: Black/Red Trim
Free Mars: Martain Camouflage (Orange, Red, Brown)

The Apollo space type mobile suit is the standard issue "Big Gun" for the Mars Mobile Army. Heavily armed, and armored it is a match for even the once mighty Gundams and more than a match for anything else existing today. Its Starburst Cannon is capable of firing three devistating bursts, powerful enough to destroy capital starships. Although using the Starburst drains the Apollo's main weapon, it still as an array of araments including its quad beam vulcans and arm beam knives. The Apollo also runs on the Micro Fusion Plant, giving it almost unlimited fire power, except for its Starburst Cannon which easily drains the Cannon Unit's battery.